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581. high tech processors on barren or tempurate planets only.... - in Science and Industry [original thread]
Well, when one nukes his own facility chain, one is supposed to move his stuff to orbit first for retrieval, before the nukes go off... because they tend to not leave much useful stuff behind. _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.24 03:29:00
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582. Re: the PI "Nugget",. .. - in Science and Industry [original thread]
Edited by: Akita T on 22/01/2011 14:21:51 Originally by: Zaerlorth Maelkor Just like in real life surveying for minerals is not an exact science, you will have to start digging before you know if there is any real worth. Except that...
- by Akita T - at 2011.01.22 14:20:00
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583. Technetium: What am I Missing - in Science and Industry [original thread]
Edited by: Akita T on 22/01/2011 13:26:06 Originally by: Sigras Never mind I figured it out Did the 39-page thread over in MD started more than a year ago give it away ? _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.22 13:24:00
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584. Golden Retriever - in Science and Industry [original thread]
You have to admit, it's sort of funny _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.19 02:33:00
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585. Invention Voodoo - in Science and Industry [original thread]
Nothing will have any noticeable effect, so why bother... _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.18 17:42:00
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586. Q about manufacturing - in Science and Industry [original thread]
Edited by: Akita T on 14/01/2011 04:04:52 Originally by: Space Pinata For instance, with perfect refining and a hulk, it'll take like 3-4 hours to mine the trit for a tier 3 battleship. A single hardcore manufacture character could ...
- by Akita T - at 2011.01.14 04:01:00
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587. BPO and account time - in Science and Industry [original thread]
Keeps researching, you lose nothing. At least that was the case last time I checked, never heard otherwise since. _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.14 02:56:00
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588. Q about manufacturing - in Science and Industry [original thread]
Originally by: Dazram If i'm a miner, would it be a good idea to get into manufacturing to get the most profit out of my minerals? Short version : no. Medium version : usually it's not worth it, but in special cases and small enough sc...
- by Akita T - at 2011.01.14 01:29:00
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589. Invention jobs failing all the time - in Science and Industry [original thread]
Edited by: Akita T on 13/01/2011 21:48:22 Originally by: Honey Lovetrap I believe that CCP programmers or at least person who did program EvE RNG should be banned to ever come near computer EVER again. 12 in a row total failure... ...
- by Akita T - at 2011.01.13 21:47:00
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590. Moon Goo And Reactions - in Science and Industry [original thread]
Edited by: Akita T on 11/01/2011 17:11:26 Originally by: BolsterBomb If I setup mining rarity 16, 32 or 64 will the moon goo actually sell or do I need to do reactions to actually sell anything. I do not want to move stuff from one pla...
- by Akita T - at 2011.01.11 17:10:00
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591. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Originally by: Elayae Yes I agree again, however I am targeting the inventions of blueprints that are not a success. So my suggestion is to improve those parts of the game and keep the rest, for the inventor profession has much more pote...
- by Akita T - at 2011.01.11 16:26:00
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592. : srs, stop butchering tech prices - in Science and Industry [original thread]
Originally by: Berikath Until you lend me 20 bil, I'm callin photoshop on that! 20 bil ? Phwah ! Eveboard can't lie _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.11 00:30:00
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593. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Edited by: Akita T on 10/01/2011 23:24:38 There is a strong possibility you might be mostly right, although we'll have to agree to disagree on actual percentages. But then again, why exactly would that be a problem ? It's eerily similar to c...
- by Akita T - at 2011.01.10 23:22:00
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594. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Edited by: Akita T on 10/01/2011 23:23:18 Originally by: Liang Nuren I wouldn't go so far as to say that T2 BPOs have competitors . Their OWNERS sure do, though. Namely, other people with the exact same type of T2 BPO _ Make IS...
- by Akita T - at 2011.01.10 23:16:00
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595. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Originally by: Uncle Creamy There is obviously a perceived problem here Obviously. But it's just PERCEIVED. Quote: SOMETHING needs to be done Not really. Quote: did everyone miss the cries of the CSM against unbalancing a...
- by Akita T - at 2011.01.10 21:17:00
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596. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Edited by: Akita T on 10/01/2011 20:41:54 Originally by: Elayae It shows that tech II BPO can easily outproduce the invention method And to repeat myself, that is completely irrelevant. Per manufacture line or PER CHARACTER or what...
- by Akita T - at 2011.01.10 20:34:00
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597. : srs, stop butchering tech prices - in Science and Industry [original thread]
Edited by: Akita T on 10/01/2011 16:36:37 BTW, that half a mil order at 75k now on the market ? Mine. I'm letting it go. Maybe it'll come back to me again. _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.10 16:35:00
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598. : srs, stop butchering tech prices - in Science and Industry [original thread]
Originally by: Lutz Major *sigh* ... can I have at least that 'Mushroom' Badger? It has sentimental value, I've had it for over 4 years _ Make ISK || Build || React || 1k papercuts _
- by Akita T - at 2011.01.10 16:22:00
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599. : srs, stop butchering tech prices - in Science and Industry [original thread]
Edited by: Akita T on 10/01/2011 16:03:01 Originally by: Berikath So.... you have another 262 billion in tech? I had 6,217,572 units the moment before the Dominion patch (see MD thread with post-bond XLS Linkage ), have exactly 3,5...
- by Akita T - at 2011.01.10 16:02:00
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600. To people that want to remove T2 BPOs : give a GOOD reason why - in Science and Industry [original thread]
Originally by: Elayae [...]I estimate that around 99,90% of the mass produced tech II items such as mining crystals and ammunition that are available for the market come from tech II blueprint originals[...]This convenience turns into a s...
- by Akita T - at 2011.01.10 15:26:00
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